![](/uploads/1/2/5/5/125591062/921393340.jpg)
Warning: A non-numeric value encountered in /nfs/c12/h02/mnt/222827/domains/diehardgamefan.com/html/wp-includes/functions.php on line 64Tenchu: Shadow AssassinsGenre: Stealth Action / PuzzleDeveloper: AcquirePublisher: UbisoftRelease Date: The Tenchu series has been a popular one with several of my friends. Tenchu: Shadow Assassins is the fourth installment of the Tenchu series and the first release for the Wii platform. I had been looking forward to seeing what the Wii controls would bring to the the gameplay of stealth and assassination.Ubisoft had the following to say:“ Tenchu: Shadow Assassins continues the saga of elite ninjas, Rikimaru and Ayame, who must use their lethal skills to keep the peace in feudal Japan.
![Tenchu shadow assassins gameplay Tenchu shadow assassins gameplay](/uploads/1/2/5/5/125591062/511938412.jpg)
Playing as both stealthy Rikimaru and aggressive and acrobatic Ayame, players will fight their way through more than 10 missions and 50 side quests. Use the Wii Remote™ to fight like a ninja with more than 17 historically accurate ninja weapons and tools, each with its own Wii motion.”Sweet. Ninjas in miniskirts. Sounds fun!Story / ModesAs you might suspect, the game starts out thusly:“S’up ninja? Go and kill people. Thanks.”There are two main features in this title. Story mode and extra bonus side missions.The tutorial in this game is notably weak.
I had to research how to play this game, because frankly, the game didn’t tell me.Now, it’s quite possible that I am Tenchu retarded, but seriously, if I have to go and find the game developers walk-thru to figure out the tutorial mission, something is wrong.After some additional exploration through the game and getting over my disappointment that this wasn’t like the open world design of past Tenchu titles, I started to get into it. I realized that this is not really a stealth action game, but is really a puzzle game with ninjas. Once you make this mental leap, it can be fun again.The story isn’t very inspired, but entertaining enough to make things interesting. I did actually laugh when the princess was immediately stolen after the tutorial.
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Tenchu: Shadow Assassins for Wii.If you've discovered a cheat you'd like to add to the page, or have a. Find all our Tenchu: Shadow Assassins Hints for Wii. Plus great forums, game help and a special question and answer system.
I’m sorry, ninja! The princess is in another castle, so please kill everyone! I hope this was intentional gamer humor, because I laughed at the tiredness of the concept.Rikimaru and Ayame start off in the storyline after stolen Princess Kiku and unravel a hidden plot that only truly awesome ninjas like them can disarm by dispensing heavens judgement.They keep the story simple by having the Lord Goda be the idealistic noble leader and the bad guys very deserving of death. No moral quandaries in this title, only easily justified dispatching of bad guys and their minions.Story Rating: EnjoyableGraphicsThe very first thing I noticed was that there was no brightness control. I was able to fiddle around with the brightness levels on my completely modern HDTV, but it didn’t quite work very well.
What the hell? It’s a stealth game with no brightness level adjustment in the game. That is just stupid.The character and environmental animation is above average for the Wii platform. Reactions for the ninjas, the guards, and other objects in the game are well orchestrated and convincing.The assassination sequences are generally bloodless and cartoony, so I’m a little mystified why this title picked up a Mature rating from the.Graphics Rating: MediocreSoundNo surprises here. The cardboard cutout guard characters are all extras from a biker game that have traded in their leathers for kimonos and swords.
They grunt, they make repetitive stupid jokes, they all make the same sounds when you snap their necks or impale them on their own weapons.The background and environmental music is on par with my expectations from the title.For a Wii, title the effects are generally above average in quality, the soundtrack is not distracting, and both add to the gameplay experience.Sound Rating: Above AverageControl and GameplaySo you’re a ninja. You sneak around using the Wiichuck and try to remain unseen. You are graded on each level by total time, amount of hissatsu (stealth kills) performed, and secrets discovered. If you get a good grade, the game unlocks side missions which are accessible at the main menu.This edition of Tenchu removes a lot of the exploration and variability and focuses on tools and moving avoiding the eye-beams of the guards who wander around.Eye beams? What am I talking about, you ask? Allow me to explain.When you press the Z button on the Wiichuck, you activate the heightened senses of your ninja. It’s ninjavision!
Enemies glow red and radiate lasers in the direction that they’re looking so that you, the player can determine how far they can see and where they may be able to detect you. Usable objects are bright yellow and weapons and items a stark high-contrast white. Navigation hints have also been provided by the level designers in the form of animated footprints for the paths that they suggest you take in order to most effectively pass the level.When you screw up your Tenchu stealth tactics here, you usually enter conventional combat in a kind of turn-based lightsabre-ish sword fighting sub game.
There is a serious learning curve here where Tenchu reminds you that you should really be stealthy and not engage your enemies in stand-up fights as it isn’t very easy to guard yourself or attack your opponents. Even better, if you alrert one of the guards, all of the nearby guards line up to poke you with their swords.
Contents PlotIn the land of, peace has not been fully restored and rumors of betrayal have been whispering throughout the country of Gohda. AsAzuma defends against attacking samurai a result, Lord Gohda calls upon the Azuma Ninja, and, to investigate. Rikimaru soon discovers that someone is planning to start a war.
Meanwhile, Counselor Sekiya, Gohda's right hand man, arranges for a fortune-teller to predict the future of Gohda's domain. Unfortunately, the fortune-teller turns out to be an impostor and kidnaps, Lord Gohda's daughter. Rikimaru goes on another mission for lord Gohda to resume the investigation on the nuisances that have been troubling the land, while Ayame chases the impostor without hesitation. He then discovers that Daimyo Tado is the one behind all this. Lord Gohda then decides to declare war on the country of Tado, and travels to his land with Rikimaru. Lord Gohda, upon arriving onto the soil of the country Tado, gave Rikimaru the mission of assassinating Daimyo Tado. After Rikimaru succeeds in infiltrating his war camp and assassinating Daimyo Tado's, the woman who posed as the fortune-teller, a Shida Kunoichi named Rinshi, appears and tries to kill Rikimaru in battle, but fails thanks to the intervention of Tachibana Hyakubei, who was hired by Gohda.
After Lord Gohda's order, Rikimaru heads back to the Castle. When he arrives however, he is attacked at the entrance gate by the guard who was ordered to consider him a traitor by sire Sekiya.
Ayame had actually succeeded in rescuing the princess but had briefly fought who appeared to be Rikimaru, but was actually Rinshi in disguise. She then flees the castle in full disguise and takes her to a hideout. The Princess then reveals to be Rinshi in disguise and wounds Ayame, but Rikimaru arrives just in time to save her, and kills Rinshi in heated combat. Lord Gohda, noticing his castle in flames, realizes that it was all Sekiya's doing, and orders Rikimaru to get back there and assassinate him.
After he seemingly takes Sekiya's life and saves Princess Kiku, Sekiya rises again and reveals himself to be Onikage, who reveals it was he who orchestrated the events then challenges Rikimaru to a final duel. Rikimaru ultimately with master sword skill gains the upper hand but Onikage uses the princess as a shield, forcing Rikimaru to drive his sword through her to get to Onikage and kill him. Ayame, who had followed Rikimaru, cries upon Kiku's death. The extended ending (attained by collecting all pieces of map in normal mode) shows Ayame speaking in Onikage's voice, appearing that she was possessed by Onikage, with his voice in the background of her voice, when she says 'Rikimaru'. Reasoning that the only reason of Rikimaru stabbing Kiku was to lower Ayame's self-esteem then make his move to possess her.GameplayTenchu Shadow Assassins Wii GameplayUnlike the previous installments to the series, Tenchu: Shadow Assassins, has a more actual feel to the gameplay, as the character controlled by the player, will need to focus on stealth, hide in the shadows, and think strategically in order to finish a mission.
The two playable characters in the game are: Rikimaru and Ayame. Many items have been removed from this installment of the game, including the grappling hook. The player is limited to carrying 3 items. While doing a mission, the player must not carelessly approach any hostile unit, as if the player is spotted, the hostile unit will attack the player. If the player is attacked twice, the player will have failed the mission, but if a sword is carried in the player's inventory, the player will have the option of battling the hostile unit. The battle consists of two phases, 'Attack' and 'Defend' in the Wii version of the game the player is to swing the 'Wiimote' as the game displays in order to block the enemy's attacks, this is only done during the 'Defend' phase. During the 'Attack phase', the player has to swing the 'Wiimote' according to the direction given from the game so that the player may deal damage, and possibly slay the hostile unit.
![](/uploads/1/2/5/5/125591062/921393340.jpg)